Dzmitry Bahdanau
Dzmitry Bahdanau
Level Artist | Level Designer | Tech Artist
Tbilisi, Georgia

Summary

Level Artist, Level Designer, and Tech Artist with a passion for creating immersive worlds and memorable player experiences.

My journey in game development began with creating mods for The Elder Scrolls V: Skyrim in 2014. Between 2018 and 2020, I released two major quest expansion mods, along with several smaller projects. Over the years, these projects have accumulated more than 20 million downloads and earned recognition within the Skyrim modding community. To create these ambitious quest expansions I learned environment art, level design, storytelling, scripting, and world building.

In 2019 I transitioned into professional game development, working on titles including SpellForce 3: Fallen God, Titan Quest: Eternal Embers, and Gothic 1 Remake as a Level Artist, Level Designer, and Tech Artist. My focus is on crafting detailed environments, designing engaging spaces, optimizing assets, and creating worlds that support gameplay and narrative.

Skills

Level DesignLevel ArtTech ArtEnvironment DesignLightingGame DesignWorld Building

Software proficiency

Unreal Engine
Unreal Engine
Creation Engine
Creation Engine
Photoshop
Photoshop
Titan Quest SDK
Titan Quest SDK
SpellForce SDK
SpellForce SDK

Productions

    • Video Game
      Gothic 1 Remake
    • Year
      2026
    • Role
      Level Artist and Tech Artist (Optimization)
    • Company
      THQ Nordic - Alkimia Interactive
    • Video Game
      Titan Quest: Eternal Embers
    • Year
      2021
    • Role
      Level Artist and Level Designer
    • Company
      THQ Nordic
    • Video Game
      SpellForce 3: Fallen God
    • Year
      2020
    • Role
      Level Artist and Level Designer
    • Company
      THQ Nordic - Grimlore Games
    • Video Game
      Carved Brink - Quest Mod for Skyrim
    • Year
      2019
    • Role
      Producer | Level Designer | Game Designer | Scripter | Sound Engineer
    • Company
      Haem Projects
    • Video Game
      Project AHO - Quest Mod for Skyrim
    • Year
      2018
    • Role
      Producer | Level Designer | Game Designer | Scripter | Sound Engineer
    • Company
      Haem Projects

Experience

  • Level Artist & Tech Artist at THQ Nordic - Alkimia Interactive
    Barcelona
    September 2022 - Present

  • Level Artist & Level Designer at THQ Nordic
    Vienna, Austria
    September 2020 - August 2022

  • Level Artist & Level Designer at THQ Nordic - Grimlore Games
    Munich, DE
    May 2019 - September 2020

  • Founder | Producer | Level Designer | Game Designer | Scripter | Sound Engineer at Haem Projects
    Gomel
    September 2015 - May 2019